Gadgets

The OnAir box is a clever little device that enables music lovers to turn existing stereos and TVs into connected devices to create a true multi-room music listening experience. From what we’ve seen, not only does it provide simplicity of use, but also delivers a great design while offering a great user experience without the need to upload a single file to the cloud.

So how have Chet and Belkin remained largely undetected by the Silicon Beach spotlight? Some would say the best way to hide something is in plain sight. But we would be missing the point entirely by focusing on the how, when the real question we should be asking is…why?

Virtual reality has always fascinated me. As a designer by trade, I have always loved different visual experiences. There have been many companies over the last few decades that have tried to do something in this space but these products have not really taken off. I had the pleasure of playing with a developer preview of the Oculus Rift over the weekend. There is still a ways to go before it is ready for daily consumer use, but give it a year or so and it could be part of your weekly gaming and/or web surfing experience.

SkyBell Technologies, Inc. today announced SkyBell Version 2.0, an upgrade to their Wi-Fi video doorbell, which enables users to answer the front door from their mobile device. SkyBell Version 2.0 isn’t just a software update its an all new device that launched with improved Wi-Fi performance, upgraded wide-angle camera and enhanced motion sensor.

Ultimate Ears Pro have been making in-ear monitors for over 20 years now. However, in just the past year or so the company has made a huge change on the way they create their earphones. Going from completely handcrafted and the traditional productions methods to 3D printing. By doing so they will be able to create some of the most accurate sculpted in-ear monitors ever!

Wearable World, Inc., the San Francisco-based technology incubator and ventures company, announced today the inaugural IoT for Cities Summit and Challenge with the City of San Francisco Mayor’s Office of Civic Innovation (MOCI) to design, create and build Internet of Things (IoT) and wearables applications for improving city life for residents and visitors in cities around the world.

In the past drones have been used mostly for military use in the United States, but with the cost of making them dropping in recent years it has commercial users more interested in utilizing the drones in their business. Minds have been racing with the possibilities ever since the CEO of Amazon announced the company plans to start deliveries by way of drone like “octocopters”. He has even stated that the deliveries would be completed within thirty minutes or less. Is this truly a possibility when it comes to the delivery of our packages? Is it possible to get merchandise we order on the same day?

The smart home may be angling for the mainstream, but right now it’s stuck swimming in a niche. Turning lights on automatically and setting thermostats from a smartphone is the stuff geeks revel in now, but for the smart home to reach flooding point, it must transform, not augment, the domestic realm — and it needs to start in the kitchen.

Google Glass started a revolution for wearable devices. Before all the hype for different fitness bands, smart watches and other wearables today, Google Glass jumpstarted today’s wave of wearable technology. No other company competes with Google Glass on the augmented reality (AR) market, but there are plenty of startups looking to take a bite at the market. Optinvent is one of the startups looking to compete and started a Kickstarter campaign to make the ORA Smart Glass into a reality.

Streaming video is at an interesting crossroads right now. A generation of content creators raised on YouTube is transitioning to the more social live video experience, exponentially growing the entire streaming industry and building billion dollar streaming platforms. But the technology to support this exploding industry has taken baby steps to better production, and the learning curve for professional live productions is steeper than most YouTubers can handle.